Darksiders II: Death's Door - Jordan Petry
5 out of 5
Language | : | English |
File size | : | 11214 KB |
Screen Reader | : | Supported |
Print length | : | 12 pages |
Darksiders II: Death's Door is a video game developed by Vigil Games and published by THQ. It was released on August 14, 2012, for Microsoft Windows, PlayStation 3, and Xbox 360. The game is an action role-playing game and the sequel to the 2010 game Darksiders. The player takes control of Death, one of the Four Horsemen of the Apocalypse, who is tasked with finding the cause of a premature apocalypse.
Gameplay
Darksiders II: Death's Door is an action role-playing game in which the player controls Death, one of the Four Horsemen of the Apocalypse. The game is played from a third-person perspective and features a variety of combat, exploration, and puzzle-solving elements. The player can use a variety of weapons and abilities to defeat enemies, and can also explore the game's world in search of secrets and collectibles.
The game features a new combat system that allows Death to use a variety of weapons and abilities to defeat enemies. Death can also use his scythe to harvest souls, which can be used to upgrade his weapons and abilities. The game also features a new leveling system that allows Death to improve his stats and abilities.
The game's world is divided into several different areas, each with its own unique enemies and challenges. The player can explore these areas in any order they choose, and can return to previous areas to find new secrets and collectibles.
Plot
The story of Darksiders II: Death's Door takes place after the events of the first game. Death has been accused of prematurely triggering the apocalypse, and has been stripped of his powers and banished to Earth. Death must now find the cause of the premature apocalypse and clear his name.
Death's investigation leads him to the Crowfather, a powerful demon who is responsible for the apocalypse. Death must defeat the Crowfather and his minions in order to save humanity and restore balance to the world.
Development
Darksiders II: Death's Door was developed by Vigil Games, the same studio that developed the first game. The game was directed by Hayden Dalton and produced by Randy Pitchford. The game's development was troubled, and the game was delayed several times before its eventual release. The game received mixed reviews upon release, with some critics praising the game's combat and exploration, while others criticizing the game's story and technical problems.
Reception
Darksiders II: Death's Door received mixed reviews upon release. Some critics praised the game's combat and exploration, while others criticized the game's story and technical problems. The game sold over 2 million copies worldwide.
Legacy
Darksiders II: Death's Door is considered to be a successful game, despite its mixed reviews. The game's combat and exploration have been praised by many critics, and the game has a strong following among fans of the series. The game has also been cited as an influence on other action role-playing games.
Darksiders II: Death's Door is a solid action role-playing game that offers a lot of content for players to enjoy. The game's combat is satisfying, the exploration is rewarding, and the story is engaging. While the game does have some technical problems, these problems do not detract from the overall experience. If you are a fan of action role-playing games, then Darksiders II: Death's Door is worth checking out.
5 out of 5
Language | : | English |
File size | : | 11214 KB |
Screen Reader | : | Supported |
Print length | : | 12 pages |
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5 out of 5
Language | : | English |
File size | : | 11214 KB |
Screen Reader | : | Supported |
Print length | : | 12 pages |